Gaming, Simulation and Innovations: Challenges and Opportunities

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Gaming, Simulation and Innovations: Challenges and Opportunities

52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers

Information theory Coding theory and cryptology Computer hardware Network hardware Computer applications in the social and behavioural sciences Computer vision

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Collection: Lecture Notes in Computer Science

Language: English

Published by: Springer

Published on: 26th July 2022

Format: LCP-protected ePub

Size: 32 Mb

ISBN: 9783031099595


Conference Details

This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021.

Contents and Organization

The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.

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