Understanding Games and Game Cultures

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Understanding Games and Game Cultures

Communication studies Cultural and media studies Computer and video game industry

Authors: Ingrid Richardson, Larissa Hjorth, Hugh Davies

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Language: English

Published by: SAGE Publications Ltd

Published on: 24th March 2021

Format: LCP-protected ePub

Size: 232 pages

ISBN: 9781529738520


Digital games are one of the most significant media interfaces of contemporary life.

Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play?

Exploring Game Cultures

This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies.

It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.

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