Demystifying Game Studies

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Demystifying Game Studies

Digital, video and new media arts Computer game art Media studies: internet, digital media and society

Author: Michael Heron

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Language: English

Published by: CRC Press

Published on: 26th December 2025

Format: LCP-protected ePub

ISBN: 9781040656990


Introduction to Game Studies

This book is an introduction to game studies, written in an approachable way that outlines useful perspectives that readers can use to interrogate games as a primary text. It provides the reader with a toolset that can "level up" their own critical perspectives.

Organizational Structure

This book is organized around several evaluative lenses, each supported with case studies. These lenses approach the analysis of games from different perspectives, outlining some of the important foundational work from game studies and other relevant disciplines, and then relating it widely across a corpus of modern titles.

Coverage of Game Types

This book covers video games, role playing games, and board games, along with digressions into other more obscure areas such as LARPs, Mega Games, and Non Games. Each of the main areas calls back to how each of the evaluative lenses of this book could be used to illuminate intersections of medium and theoretical perspectives.

Case Studies and Applications

The provided case studies then offer deeper dives into titles of particular significance.

Target Audience

This book will be suitable for students in games related courses at multiple levels of the curriculum, game critics, and those who simply want to develop more interesting and nuanced opinions on games.

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