Indie Games in the Digital Age

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Indie Games in the Digital Age

Media studies Game theory Computer games / online games: strategy guides

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Collection: Approaches to Digital Game Studies

Language: English

Published by: Bloomsbury Academic

Published on: 16th April 2020

Format: LCP-protected ePub

Size: 240 pages

ISBN: 9781501356445


Digital Affordances and Indie Games

A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why.

Taking seriously this new mode of cultural production compels analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy.

The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.

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