Co-creating Videogames

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Co-creating Videogames

Communication studies Popular culture Media studies Information technology industries Digital Lifestyle and online world: consumer and user guides

Author: John Banks

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Language: English

Published by: Bloomsbury Academic

Published on: 23rd May 2013

Format: LCP-protected ePub

Size: 208 pages

ISBN: 9781849666640


This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com.

Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games.

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