Zombies, Consumption, and Satire in Capcom's Dead Rising

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Zombies, Consumption, and Satire in Capcom's Dead Rising

Digital, video and new media arts Film history, theory or criticism Media studies: internet, digital media and society

Author: Connor Jackson

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Collection: Routledge Advances in Game Studies

Language: English

Published by: Routledge

Published on: 14th November 2024

Format: LCP-protected ePub

ISBN: 9781040268186


Exploration of Video Games and Satire

This book explores the relationship between video games and satire through an in-depth examination of Capcom’s Dead Rising series, which alludes to, recontextualises, and builds upon George A. Romero’s filmic satire on American consumer culture, Dawn of the Dead.

Taxonomy of Videoludic Satire

Proposing a taxonomy of videoludic satire, this book details how video games can communicate satire through their virtual environments, their characters, their audio, the way they frame the passage of time, and the outcomes of in-game choices that their players can make. By applying this taxonomy to the Dead Rising series, this book presents a compelling case for how video games can function as instruments for social commentary and indicators of ideological tensions.

Target Audience

This unique and insightful study will interest students and scholars of media studies, video game studies, satire, visual culture, and zombie studies.

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