Youth Policy, Citizenship Education and Olympic Games Legacies

$46.99

Taxes may apply at checkout.

Youth Policy, Citizenship Education and Olympic Games Legacies

Cultural studies Media studies Age groups: adolescents Sociology Human geography

Author: Sandra Borges Tavares

Dinosaur mascot

Collection: Mega Event Planning

Language: English

Published by: Palgrave Macmillan

Published on: 19th February 2025

Format: LCP-protected ePub

ISBN: 9789819965793


Analysis of Mega-Events and Youth Engagement

This book provides a rich analysis of the intangible legacies of mega-events and their impact on youth citizenship and civic engagement. It focuses on the memories and expectations of young inhabitants from London and Rio de Janeiro in relation to the 2012 London and 2016 Rio Games. By focusing on the Olympics as a case study of one of the most mediatised mega-events, this book examines how youth discourses about the Games provide important enactments of local, national, transnational and cultural identities prompted by the memories and imaginaries of the Games. It fills important gaps in the current scholarship dedicated to Mega-events, Youth Citizenship and Media, by touching on the topics related to mediated memories, globalisation, mediatisation, youth citizenship and memory studies. It also seeks  to explore and contribute, from a new perspective, to a new idea of intangible legacies of mega-events. 

Opportunities for Youth Voice and Engagement

While this research explores and reviews the concept of intangible legacies of the Olympic Games it also provides an opportunity for young people, from two global distinct contexts, to voice their concerns and ideas about society while engaging with different topics that are relevant to them. It also demonstrates and supports the idea that young people are engaged with politics and their local or national contexts, but through different formats and interests. Hence, it suggests that further consultation is needed in order to understand the multiple meanings of the Games'' intangible legacies.

Show moreShow less