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Virtual Theatres
An Introduction
Introduction
The first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts, Virtual Theatres presents the theatre of the twenty-first century in which everything - even the viewer - can be simulated.
Content
In this fascinating volume, Gabriella Giannachi analyzes the aesthetic concerns of current computer-arts practices through discussion of a variety of artists and performers including:
blast Theory
Merce Cunningham
Eduardo Kac
forced entertainment
Lynn Hershman
Jodi Orlan
Guillermo Gómez-Peña
Marcel-là Antúnez Roca
Jeffrey Shaw
Stelarc
Conclusion
Virtual Theatres not only allows for a reinterpretation of what is possible in the world of performance practice, but also demonstrates how ''virtuality'' has come to represent a major parameter for our understanding and experience of contemporary art and life.