Understanding Macromedia Flash 8 ActionScript 2

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Understanding Macromedia Flash 8 ActionScript 2

Basic techniques for creatives

Digital animation Games development and programming Web programming

Author: Andrew Rapo

Dinosaur mascot

Language: English

Published by: Routledge

Published on: 17th January 2013

Format: LCP-protected ePub

Size: 10 Mb

ISBN: 9781136143731


Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.

Divided into four sections to take you from novice to professional results:

Flash Fundamentals

Introduces the Flash authoring environment and basic core Flash concepts.

ActionScript 2 Fundamentals

Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used.

Built-in Classes

Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc.

Using ActionScript to Build a Game

Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

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