Technological Animation in Classical Antiquity

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Technological Animation in Classical Antiquity

History of art Ancient history History of science

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Language: English

Published by: OUP Oxford

Published on: 24th September 2024

Format: LCP-protected ePub

ISBN: 9780192672063


Introduction

The persistent desire to animate inanimate objects has been a recurring theme in European culture dating back to ancient Greek and Roman times.

Technological Animation in Classical Antiquity

Technological Animation in Classical Antiquity aims to establish, for the first time, the significance of this aspiration and its practical realization within Greek and Roman societies.

While certain aspects of this narrative have been explored previously, this study shifts the focus to place technological animation at the forefront.

Scope of the Study

The sixteen chapters examine the tangible existence of such devices across various media and considers their roles in diverse contexts, delving into the reciprocal relationship between technological and material realities, and its influence on the concept of animation and vice versa.

Perspective and Contributions

By adopting this perspective, technological animation not only provides a new understanding of the processes behind animation but also lends a fresh perspective to the animated artifact.

Distinction from Other Types of Animation

In contrast to other types of animation, where the technologically animated artifact is often dismissed as a perceptual error induced, for instance, by rhetoric or magic, this study separates technological animation from notions of rhetorical or magical skills, theurgy, or divine intervention.

Focus on Technical Procedures

Specifically, it concentrates on a subset of artificial animation solely produced through technical procedures, exploring how various motive forces actively contributed to giving objects agency and impacting their viewers, illuminating how the material conditions of the artifacts themselves played a role in the process of technological animation--whether through the distinctive materiality of bronze or the design of a statuette's hinge.

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