Storytelling Industries

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Storytelling Industries

Narrative Production in the 21st Century

Media studies Film, TV and Radio industries Computer applications in the arts and humanities Computer applications in the social and behavioural sciences

Author: Anthony N. Smith

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Collection: Literature, Cultural and Media Studies

Language: English

Published by: Palgrave Macmillan

Published on: 28th June 2018

Format: LCP-protected ePub

Size: 2 Mb

ISBN: 9783319705972


Overview

This book shows how the unique characteristics of traditionally differentiated media continue to determine narrative despite the recent digital convergence of media technologies. The author argues that media are now each largely defined by distinctive industrial practices that continue to preserve their identities and condition narrative production. Furthermore, the book demonstrates how a given medium’s variability in institutional and technological contexts influences diverse approaches to storytelling. By connecting US film, television, comic book and video game industries to their popular fictional characters and universes; including Star Wars, Batman, Game of Thrones and Grand Theft Auto; the book identifies how differences in industrial practice between media inform narrative production. This book is a must read for students and scholars interested in transmedia storytelling.

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