Programming Fundamentals Using JAVA

$99.99

Taxes may apply at checkout.

Programming Fundamentals Using JAVA

A Game Application Approach: Unlock Your Potential with Comprehensive Java Training

Object-oriented programming (OOP) Web programming Software Engineering

Authors: William McAllister, S. Jane Fritz

Dinosaur mascot

Language: English

Published by: Packt Publishing

Published on: 8th August 2024

Format: LCP-protected ePub

ISBN: 9781836640745


Learn Java programming through game development, covering basics to advanced concepts with practical examples.

Key Features

Use of game programming to teach Java concepts, making learning engaging and interactive

A wide range of topics from basic programming to advanced Java features, ensuring comprehensive learning

Practical examples and exercises, reinforcing learning through hands-on practice

Book Description

This Java-based book is designed for beginning programmers, using game programming as a central tool to enhance student engagement and learning outcomes. The new edition updates GUI interface chapters from Swing to FX-based programs. The game programming integration does not compromise the traditional programming material, allowing instructors unfamiliar with game programming to leverage its pedagogical benefits. The book assumes no prior programming experience. Starting with an introduction, the course progresses through variables, input/output, calculations, methods, classes, objects, boolean expressions, and decision-making. It then covers loops, arrays, advanced object-oriented concepts, inheritance, recursion, and exceptions. The latter part focuses on graphical user interfaces, generics, the API collection framework, multithreading, and concurrency. By the end of the course, students will have a comprehensive understanding of Java programming, enhanced by practical game programming applications. This approach not only makes learning more engaging but also provides a solid foundation for more advanced Java programming concepts.

What you will learn

Understand the basics of Java programming

Create and manipulate variables

Develop graphical user interfaces

Implement object-oriented programming concepts

Apply data structures and algorithms

Handle multithreading and concurrency

Who this book is for

This book is ideal for students and professionals interested in learning Java through game development. A basic understanding of programming is recommended, but not required, as the book starts with fundamental concepts and gradually moves to advanced topics. No prior experience with game programming or Java is necessary.

Show moreShow less