Maya Python for Games and Film

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Maya Python for Games and Film

A Complete Reference for the Maya Python API

Filmmaking and production: technical and background skills 3D graphics and modelling Programming and scripting languages: general

Authors: Adam Mechtley, Ryan Trowbridge

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Language: English

Published by: CRC Press

Published on: 28th September 2011

Format: LCP-protected ePub

ISBN: 9781498717571


Introduction

This book is among the first books to provide an in-depth look at how to implement Python with Maya.

Target Audience

It is an ideal resource for technical artists looking to boost productivity and enhance performance and interoperability.

About the Guide

With this practical guide written by trusted authorities in the field, experienced technical artists will make the transition from the older MEL scripting language to Python and aspiring artists will save themselves time right from the beginning.

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