GPGPU Programming for Games and Science

£44.99

GPGPU Programming for Games and Science

The Arts Information technology: general topics Digital animation Supercomputers Games development and programming Computer architecture and logic design

Author: David H. Eberly

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Language: English

Published by: A K Peters/CRC Press

Published on: 15th August 2014

Format: LCP-protected ePub

ISBN: 9781040072226


GPGPU Programming for Games and Science

Demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering:

  • Robustness
  • Accuracy
  • Speed
  • Quality source code that is easily maintained, reusable, and readable

The book primarily add

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