Game Physics

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Game Physics

Numerical analysis 3D graphics: games programming Computer modelling and simulation

Author: David H. Eberly

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Language: English

Published by: CRC Press

Published on: 5th April 2010

Format: LCP-protected ePub

ISBN: 9781498717564


Introduction to 3D Graphics Environments

Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them.

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