Games and Simulations in Action

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Games and Simulations in Action

Play-based learning

Authors: H A Davison, A. Davison

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Language: English

Published by: Routledge

Published on: 5th September 2013

Format: LCP-protected ePub

Size: 11 Mb

ISBN: 9781136223853


Introduction

First published in 1982. This practical handbook for teachers, youth leaders, group organisers and lecturers explores one of the most lively recent developments in education.

Using Role Play, Gaming, and Simulation

It shows how to use role play, gaming and simulation as a central and everyday means of active learning in all subjects and at all levels of education, youth and community work.

Classroom as a Workshop

The authors see the classroom as a workshop contributing as much to a vital understanding of interpersonal relationships as to an understanding of subjects and content.

Starting and Deepening Work

Clear suggestions are made on how to start and deepen work in role play and enaction so that confidence grows in both teacher and pupil.

Models and Patterns

Games and simulations are shown to be models and patterns of more complex human networks.

Complete Games and Simulations

A special feature of the book is a set of complete games and simulations devised by the authors which are ready for immediate use. They have all been tried successfully in various situations.

Applications in Mathematics and Science

One chapter demonstrates the possibilities in the fields of mathematics and science.

Evaluation and Research

A further chapter suggests how to evaluate what happens during such activities and what can be learned from recent research in the field.

Resources and Bibliography

The book concludes with a comprehensive up-to-date list of resources and materials which are readily available, as well as a select bibliography.

Conclusion

This is a manual that will give invaluable help in making learning and teaching more of a shared and enjoyable enterprise.

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