Game Narrative Design and UX Fundamentals

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Game Narrative Design and UX Fundamentals

Tools for Player-Centric Storytelling

Computer games design User interface design and usability

Author: Abigail Rindo

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Language: English

Published by: CRC Press

Published on: 24th December 2024

Format: LCP-protected ePub

ISBN: 9781040254219


Game narrative and UX

share a deep, interconnected relationship. This book explores the connections between narrative and UX to develop a framework for creating player-centric stories in games by covering best practices in both crafts using a unified language.

Games as motivation engines

and there are three primary gears that power these engines: Context, Action, and Emotion. Each of the three sections of this book will lay out the elements of narrative and UX that lead to a coherent experience, guiding the player through the game world while teaching them the systems and actions of the gameplay.

Intended audience and scope

This is very much intended to be a reference book emphasizing fundamentals, but also offers a deep dive into the best practices and methodologies. It will appeal to aspiring and current game narrative designers, UX designers, researchers, writers, developers, students at the graduate level, or anyone interested in expanding their understanding of player centricity or world building.

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