Game-Based Learning Across the Lifespan

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Game-Based Learning Across the Lifespan

Cross-Generational and Age-Oriented Topics

Educational psychology Adult education, continuous learning Educational equipment and technology, computer-aided learning (CAL)

Dinosaur mascot

Collection: Advances in Game-Based Learning

Language: English

Published by: Springer

Published on: 22nd October 2016

Format: LCP-protected ePub

Size: 1 Mb

ISBN: 9783319417974


The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges, and implications of DGBL across the lifespan for game designers.

In addition to the state-of-the-art methodologies provided for age-specific game design, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.

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