Fundamental Level Design and Analysis

£47.99

Fundamental Level Design and Analysis

A to B

The Arts Computer games design Digital animation Games development and programming

Author: Michael Beardwood

Dinosaur mascot

Language: English

Published by: CRC Press

Published on: 18th December 2024

Format: LCP-protected ePub

ISBN: 9781040228807


Introduction

This book provides a starting point for anyone interested in level and game design with zero prior knowledge. By analysing existing games and levels, it introduces good design ideas and works towards communicating them in either design or practical methods. The book covers a multitude of design standards and showcases relatively easy methods of communicating ideas to an industry standard.

Methodology and Topics

This book uses step-by-step discussion to show how and why certain methodologies work, and covers the key topics needed to understand level design, including mapping, blockouts, flow maps, critical paths, and affordance.

Intended Audience

This book will be suitable for undergraduate students studying game design courses, as well as those looking to learn the basics of level design.

Show moreShow less