Directing Game Animation

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Directing Game Animation

Building a Vision and a Team with Intent

Computer game art Management: leadership and motivation Games development and programming

Author: Mike Jungbluth

Dinosaur mascot

Language: English

Published by: CRC Press

Published on: 15th March 2024

Format: LCP-protected ePub

ISBN: 9781003854616


The best character animation has a strong creative intent, driving a compelling performance. With the addition of interactivity, game animation adds complexity to the craft of how best to balance art, design and technology to realize a character’s performance. As a director, you are responsible for not only defining a vision for how those should balance but also being a leader, mentor and advocate for your team. But in a field of rapid iteration of ideas and techniques, that strong creative intent can be easily lost or sacrificed if not properly fostered and defined.

Directing Game Animation: Building a Vision and a Team with Intent breaks down the process of creating an intentional animation vision that can be both unique and flexible. From defining the high-level experience to breaking down tech needs, projecting a team size and empowering everyone to work together, this book will help you to wrap your mind around a project’s animation needs.

Animation, like every part of a game, cannot succeed—let alone function—in a vacuum. This book looks to foster a discussion around the process, needs and benefits of an empowered animation team and its vision as a universal benefit for the entire industry.

This book is a guide to answer some of the most common questions people encounter when engaging with the overlap between creative and project leadership.

• What is your role?

Learn how to establish expectations and needs specific to the project and team.

• How do you establish a vision?

Learn how to better define and communicate creative topics such as a cohesive character performance and animation style.

• How do you build a team?

Learn how to establish early on the team structure, skills and workflows needed to deliver on the needs of the project.

• How do you balance creative and production needs?

Learn how to define quality, reviews and approvals in a way that empowers creativity and decision-making.

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