Creating High-Quality Vegetation for Games

£51.99

Creating High-Quality Vegetation for Games

The Arts Computer games design Digital animation Games development and programming

Author: Chico Spans

Dinosaur mascot

Language: English

Published by: CRC Press

Published on: 1st May 2025

Format: LCP-protected ePub

ISBN: 9781040338704


This is a start-to-finish guide on how to build high-quality vegetation for video games. This book gives readers the fundamentals of the craft and the skills needed to confidently create natural environments.

Chapters cover everything from planning and gathering references, creating natural-looking ground cover with lots of variety, and building trees procedurally, to setting up a realistic wind shader before combining all assets into a scene in Unreal Engine 5.

This book will be of interest to all beginner and aspiring environment and vegetation artists looking to learn how to create high-quality vegetation, as well as more experienced artists looking to hone their craft.

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