Complete Guide to Photorealism for Visual Effects, Visualization, and Games

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Complete Guide to Photorealism for Visual Effects, Visualization, and Games

Filmmaking and production: technical and background skills Information technology: general topics Computer games design Digital animation Games development and programming Computer science

Author: Eran Dinur

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Language: English

Published by: Routledge

Published on: 6th May 2026

Format: LCP-protected ePub

ISBN: 9781040688663


Introduction

This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.

Author and Content

Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering 3D, 2D, and generative AI methodologies.

Features

The book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behavior, atmospherics, shading, texturing, physically-based rendering, procedural modeling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage.

Second Edition

In this second edition, the book explores generative AI as a tool for producing photoreal content. It focuses on various workflows and techniques for controlling the generative process and guiding AI models toward the desired results.

Target Audience

The book's broad perspective makes this detailed guide suitable for VFX, visualization, and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.

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