$45.99
Cocos2d Game Development Blueprints
Design, develop, and create your own successful iOS games using the Cocos2d game engine
About This Book
Learn how to leverage the features of functional reactive programming using Clojure
Create dataflow-based systems that are the building blocks of reactive programming
Learn different Functional Reactive Programming frameworks and techniques by implementing real-world examples
Who This Book Is For
If you are a Clojure developer who is interested in using Reactive Programming to build asynchronous and concurrent applications, this book is for you. Knowledge of Clojure and Leiningen is required. Basic understanding of ClojureScript will be helpful for the web chapters, although it is not strictly necessary.