C# Game Programming Cookbook for Unity 3D

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C# Game Programming Cookbook for Unity 3D

2D graphics: games programming 3D graphics: games programming .NET programming

Author: Jeff W. Murray

Dinosaur mascot

Language: English

Published by: CRC Press

Published on: 24th March 2021

Format: LCP-protected ePub

Size: 6 Mb

ISBN: 9781000359725


Features

Focuses on programming, structure, and an industry-level, C#-based framework

Extensive breakdowns of all the important classes

Example projects illustrate and break down common and important Unity C# programming concepts, such as coroutines, singletons, static variables, inheritance, and scriptable objects.

Three fully playable example games with source code: a 2D infinite runner, an arena blaster, and an isometric racing game

The script library includes a base Game Manager, timed and proximity spawning, save profile manager, weapons control, artificial intelligence controllers (path following, target chasing and line-of-sight patrolling behaviors), user interface Canvas management and fading, car physics controllers, and more.

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