Building the Realtime User Experience

$29.99

Taxes may apply at checkout.

Building the Realtime User Experience

Creating Immersive and Interactive Websites

Web graphics and design Computer programming / software engineering Web programming

Author: Ted Roden

Dinosaur mascot

Language: English

Published by: O'Reilly Media

Published on: 23rd June 2010

Format: LCP-protected ePub

Size: 320 pages

ISBN: 9781449395940


Introduction

The Web is increasingly happening in realtime. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs—on smartphones as well as computers. This book shows you how to build realtime user experiences by adding chat, streaming content, and including more features on your site one piece at a time, without making big changes to the existing infrastructure. You’ll also learn how to serve realtime content beyond the browser.

Practical Examples

Throughout the book are many practical JavaScript and Python examples for advanced web developers that you can use on your site now. And in the final chapter, you’ll build a location-aware game that combines all of the technologies discussed.

Key Technologies and Features

  • Use the latest realtime syndication technology, including PubSubHubbub
  • Build dynamic widgets on your homepage to show realtime updates from several sources
  • Learn how to use long polling to "push" content from your server to browsers
  • Create an application using the Tornado web server that makes sense of massive amounts of streaming content
  • Understand the unique requirements for setting up a basic chat service
  • Use IM and SMS to enable users to interact with your site outside of a web browser
  • Implement custom analytics to measure engagement in realtime

Show moreShow less