ArtsIT, Interactivity and Game Creation

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ArtsIT, Interactivity and Game Creation

14th EAI International Conference, ArtsIT 2025, Dubai, United Arab Emirates, November 7-9, 2025, Proceedings, Part II

Museology and heritage studies Cultural studies Electronics engineering Communications engineering / telecommunications Network hardware Applied computing Computer applications in the social and behavioural sciences Digital signal processing (DSP)

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Collection: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

Language: English

Published by: Springer

Published on: 8th June 2026

Format: LCP-protected ePub

ISBN: 9783032269997


Proceedings of the 14th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2025

This two-volume set LNICST 695-696 constitutes the proceedings of the 14th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2025, held in Dubai, United Arab Emirates, during November 7–9, 2025.

The 53 full papers included in these volumes were carefully reviewed and selected from 189 submissions. They are organized into the following topical sections: Advanced Game Accessibility; Broadcasting in the AI Age; Exploring Digital Innovation; Accessible Digital Music; Art and Design in the AI Era; Interactive Design in Intangible Heritage; Transcending Reality; Exploring the Intersection of Biofeedback and Art; and Posters & Demos.

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