3D Engine Design for Virtual Globes

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3D Engine Design for Virtual Globes

Geographical information systems, geodata and remote sensing 3D graphics and modelling Graphics programming

Authors: Patrick Cozzi, Kevin Ring

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Language: English

Published by: A K Peters/CRC Press

Published on: 24th June 2011

Format: LCP-protected ePub

ISBN: 9781040060032


Supported with code examples and the authors'' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout

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