Virtual Justice

£22.50

Virtual Justice

The New Laws of Online Worlds

Law and society, sociology of law IT and Communications law / Postal laws and regulations

Author: Greg Lastowka

Dinosaur mascot

Language: English

Published by: Yale University Press

Published on: 26 October 2010

Format: LCP-protected ePub

Size: 256 pages

ISBN: 9780300163162


What happens in the virtual world doesn't always stay in the virtual world

Tens of millions of people today are living part of their life in a virtual world. In places like World of Warcraft, Second Life, and Free Realms, people are making friends, building communities, creating art, and making real money. Business is booming on the virtual frontier, as billions of dollars are paid in exchange for pixels on screens. But sometimes things go wrong. Virtual criminals defraud online communities in pursuit of real-world profits. People feel cheated when their avatars lose virtual property to wrongdoers. Increasingly, they turn to legal systems for solutions. But when your avatar has been robbed, what law is there to assist you?

In Virtual Justice, Greg Lastowka illustrates the real legal dilemmas posed by virtual worlds. Presenting the most recent lawsuits and controversies, he explains how governments are responding to the chaos on the cyberspace frontier. After an engaging overview of the history and business models of today's virtual worlds, he explores how laws of property, jurisdiction, crime, and copyright are being adapted to pave the path of virtual law.

Virtual worlds are becoming more important to society with each passing year. This pioneering study will be an invaluable guide to scholars of online communities for years to come.

Show moreShow less