Videogame Sciences and Arts

£59.99

Videogame Sciences and Arts

14th International Conference, VJ 2024, Leiria, Portugal, December 5–6, 2024, Proceedings

Software Engineering Computer applications in the social and behavioural sciences Computer vision Human–computer interaction

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Collection: Communications in Computer and Information Science

Language: English

Published by: Springer

Published on: 1st February 2025

Format: LCP-protected ePub

ISBN: 9783031817137


Conference Overview

This book constitutes the refereed proceedings of the 14th International Conference on Videogame Sciences and Arts, VJ 2024, held in Leiria, Portugal, during December 5–6, 2024.

Contents

The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Player Experience and Accessibility; Serious Games; Edutainment; Game Design and Development; and Games and Artificial Intelligence.

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