Video Game Design

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Video Game Design

Principles and Practices from the Ground Up

Animated films and animation

Author: Michael Salmond

Dinosaur mascot

Collection: Required Reading Range

Language: English

Published by: Bloomsbury Visual Arts

Published on: 6th July 2017

Format: LCP-protected ePub

Size: 208 pages

ISBN: 9781474255455


Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design.

Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you''ve learnt into practice to plan and develop your own games.

With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences.

Interviewees include:

James Portnow, CEO at Rainmaker Games

Brandon Sheffield, Gamasutra.com/Game Developer magazine

Steve Gaynor, co-founder The Fullbright Company (Gone Home)

Kate Craig, Environment Artist. The Fullbright Company (Gone Home)

Adam Saltsman, creator of Canabalt & Gravity Hook

Jake Elliott & Tamas Kemenczy, Cardboard Computer (Kentucky Route Zero)

Tyson Steele, User Interface Designer, Epic Games

Tom Francis, Game Designer, Gunpoint & Floating Point

Kareem Ettouney, Art Director, Media Molecule. Little Big Planet 1 & 2, Tearaway.

Kenneth Young, Head of Audio, Media Molecule

Rex Crowle, Creative Lead, Media Molecule

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