Thinking about Video Games

£19.99

Thinking about Video Games

Interviews with the Experts

Film history, theory or criticism Computer games / online games: strategy guides

Author: David S. Heineman

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Collection: Digital Game Studies

Language: English

Published by: Indiana University Press

Published on: 3 August 2015

Format: LCP-protected ePub

ISBN: 9780253017185


Introduction

The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weigh in on the past, present, and future of video games.

Featured Voices

Among them are legendary game designers Nolan Bushnell (Pong) and Eugene Jarvis (Defender), who talk about their history of innovations from the earliest days of the video game industry through to the present; contemporary trailblazers Kellee Santiago (Journey) and Casey Hudson (Mass Effect), who discuss contemporary relationships between those who create games and those who play them; and scholars Ian Bogost (How to Do Things With Videogames) and Edward Castronova (Exodus to the Virtual World), who discuss how to research and write about games in ways that engage a range of audiences.

These experts and others offer fascinating perspectives on video games, game studies, gaming culture, and the game industry more broadly.

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