Serious Games, Interaction and Simulation

£31.99

Serious Games, Interaction and Simulation

6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers

Educational equipment and technology, computer-aided learning (CAL) Digital and information technologies: social and ethical aspects Artificial intelligence Image processing Human–computer interaction

Dinosaur mascot

Collection: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

Language: English

Published by: Springer

Published on: 7th December 2016

Format: LCP-protected ePub

Size: 2 Mb

ISBN: 9783319510552


Conference Proceedings

This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Serious Games, Interaction and Simulation, SGAMES 2016, held in Porto, Portugal, in June 2016.

The 19 revised full papers presented together with 2 keynote papers and an editorial introduction were carefully reviewed and selected from all the submissions. The papers cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology and feature new scientific approaches and results from experiments and real-life applications.

Show moreShow less