Python

£67.99

Python

An Introduction to Python Programming

Computer programming / software engineering Programming and scripting languages: general

Authors: Mercury Learning and Information, James R. Parker

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Language: English

Published by: Packt Publishing

Published on: 9th August 2024

Format: LCP-protected ePub

ISBN: 9781836649182


Learn Python programming with a focus on practical examples, games, and problem-solving techniques. Perfect for beginners and advanced learners alike.

Key Features

Comprehensive introduction to Python

Practical examples and exercises

Focus on game development and problem-solving

Book Description

This book introduces programming concepts using Python 3, designed for beginners and hobbyists with no prior programming experience. It covers loops, strings, functions, files, graphics, multimedia, algorithms, classes, and more. Many examples are based on video game development, making learning engaging and practical. The book uses a just-in-time presentation style, providing material when it’s needed, and includes companion files with source code, exercises, projects, and figures. The course starts with an overview of modern computers and basic programming concepts. It progresses through topics like repetition, sequences, functions, file input/output, classes, graphics, data manipulation, and multimedia. The latter chapters focus on basic algorithms, programming for the sciences, writing good programs, parsing, and communicating using graphics and Pygame. By the end of the course, students will have a solid understanding of programming fundamentals, enhanced by practical applications in video game development. This approach not only makes learning enjoyable but also equips students with the skills needed for further studies in computer science and programming.

What you will learn

Write simple Python programs

Implement loops and conditional statements

Utilize strings, tuples, and lists

Define and use functions

Handle files and input/output operations

Create classes and objects

Who this book is for

Ideal for beginners in programming and computer science students. No prior programming knowledge is required. Suitable for those interested in game development, data manipulation, and scientific programming.

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