Programming Interactivity

£34.50

Programming Interactivity

A Designer's Guide to Processing, Arduino, and openFrameworks

Information technology: general topics E-book readers, tablets and other portable devices: consumer / user guides Internet and digital media: arts and performance Storage media and peripherals Computer programming / software engineering Graphics programming Programming and scripting languages: general

Author: Joshua Noble

Dinosaur mascot

Language: English

Published by: O'Reilly Media

Published on: 12th January 2012

Format: LCP-protected ePub

Size: 14 Mb

ISBN: 9781449321505


Ready to create rich interactive experiences with your artwork, designs, or prototypes?

This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary.

You’ll get a complete introduction to three free tools created specifically for artists and designers: the Processing programming language, the Arduino microcontroller, and the openFrameworks toolkit. You’ll also find working code samples you can use right away, along with the background and technical information you need to design, program, and build your own projects.

What You Will Learn

  • Learn cutting-edge techniques for interaction design from leading artists and designers
  • Let users provide input through buttons, dials, and other physical controls
  • Produce graphics and animation, including 3D images with OpenGL
  • Use sounds to interact with users by providing feedback, input, or an element they can control
  • Work with motors, servos, and appliances to provide physical feedback
  • Turn a user’s gestures and movements into meaningful input, using Open CV

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