Practical Introduction to Virtual Reality

£60.95

Practical Introduction to Virtual Reality

From Concepts to Executables

Virtual worlds Graphical and digital media applications

Authors: Lori Rebenitsch, Lisa Rebenitsch, Rohan Loveland

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Language: English

Published by: Morgan Kaufmann

Published on: 8th October 2024

Format: LCP-protected ePub

ISBN: 9780443140372


Fundamentals of VR Development

is written for the undergraduate computer science student taking a course in virtual reality. This tutorial-based text is organized so that by the end of the semester students will have created their first VR game, including sound and various interactions. The materials are written from the position of the student and the student''s professor as opposed to the professional with prior graphics experience.

Beginning with an introductory chapter covering the ten universal basics necessary for VR coding, the book moves on to such topics as putting together a VR set-up, creating Heads Up displays, building scene trees, learning how to import 3D models and animations, lighting and audio, and more, until by the end of the book, students will have a final project game ready for beta testing and publishing!

Provides a complete course package, leading to the actual development of a publishable final project game

Presents the first virtual reality textbook that combines tools and underlying fundamentals

Minimizes required starting time for professors and educators

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