My Avatar, My Self

£19.99

My Avatar, My Self

Identity in Video Role-Playing Games

Computer games / online games: strategy guides Role-playing, war games and fantasy sports

Author: Zach Waggoner

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Language: English

Published by: McFarland

Published on: 10th January 2014

Format: LCP-protected ePub

Size: 207 pages

ISBN: 9780786454099


Introduction

With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers.

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