Microsoft HoloLens Developer's Guide

£28.98

Microsoft HoloLens Developer's Guide

Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens

Author: Dennis Vroegop

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Language: English

Published by: Packt Publishing

Published on: 21st July 2017

Format: LCP-protected ePub

Size: 394 pages

ISBN: 9781786464385


Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens

About This Book

Create immersive augmented reality apps for Microsoft HoloLens from scratch

Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like

Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app

Who This Book Is For

If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed.

What You Will Learn

Design an app for HoloLens that is feasible and attractive to use

Add gestures and interact with them

Create sounds in the app and place them in a 3D space

Use voice generation and voice recognition to make your apps more lifelike

Interact with the physical environment to place holograms on top of physical objects

Compare HoloLens with the other products and know how to use its strengths

Use assets from third parties to enrich our app

In Detail

HoloLens, Microsoft''s innovative augmented reality headset, overlaps holograms into a user''s vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want.

Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model.

Style and approach

This book takes a step-by-step, practical, tutorial-style approach where you will dive deep into HoloLens app development. You will work with the API and write your own complex scripts that would interact with the powerful HoloLens sensors and with realistic examples, you will be able to create immersive 3D apps for HoloLens.

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