Mastering UI Development with Unity

£24.98

Mastering UI Development with Unity

An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018

Author: Ashley Godbold

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Language: English

Published by: Packt Publishing

Published on: 30th April 2018

Format: LCP-protected ePub

Size: 468 pages

ISBN: 9781787288430


Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more.

About This Book

Develop a game UI with both technical and aesthetic considerations

Use all the UI elements provided by Unity's UI system

Step-by-step examples of creating user interface components in the top game genres

Who This Book Is For

This book is for anyone keen to improve their games via a great user interface with Unity's UI system. If you're looking for a book that explains how to develop specific user interfaces or that thoroughly explains how each of the individual Unity components work, this book is for you.

What You Will Learn

Design principles and patterns for laying out elements in your UI

Techniques that allow your UI to scale appropriately in different resolutions

How to use automatic layouts to streamline your UI building process

Properties of the Event System and how to appropriately hook events to your UI elements

Access the components and properties of UI elements via code

Implement all of Unity's built-in UI elements as well as those provided by TextMeshPro

Develop key UI components that are popularly used in multiple game genres

Add visual flare to user interfaces with the use of animation and particle effects

Create a UI that displays in the Screen Space as well as World Space

In Detail

A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.

This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.

Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.

While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.

Style and approach

The book walks you through the process of creating many different user interface components, by describing each UI component and property thoroughly and then providing step-by-step examples of its implementation. You will not only learn how to lay out visual elements, but you will also learn how to program for these features and hook them into your game. The examples provided in the book can be reused for many other products.

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