Interactivity, Game Creation, Design, Learning, and Innovation

£69.99

Interactivity, Game Creation, Design, Learning, and Innovation

7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

Information technology: general topics Computer hardware Network hardware Image processing

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Collection: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

Language: English

Published by: Springer

Published on: 30th January 2019

Format: LCP-protected ePub

Size: 69 Mb

ISBN: 9783030061340


Book Description

This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosted in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions.

ArtsIT, Interactivity and Game Creation is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to art in their works. The event also reflects the advances seen in the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality, Robotics) and Game Creation (Gamification, Leisure Gaming, GamePlay).

ArtsIT has been successfully co-located with DLI as the design, learning, and innovation frame the world of IT, opening doors into increasingly playful worlds. So the DLI conference is driven by the belief that tools, techniques, and environments can spark and nurture a passion for learning, transforming domains such as education, rehabilitation/therapy, workplaces, and cultural institutions.

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