HoloLens Beginner's Guide

£32.98

HoloLens Beginner's Guide

Create interactive and intuitiveness HoloLens applications with ease

Author: Jason Odom

Dinosaur mascot

Language: English

Published by: Packt Publishing

Published on: 28th April 2017

Format: LCP-protected ePub

Size: 376 pages

ISBN: 9781786465467


Create interactive and intuitiveness HoloLens applications with ease

About This Book

Start developing immersive and interactive apps for Microsoft HoloLens

Explore the Windows Universal Development platform for HoloLens development

Leverage the full set of HoloLens sensors to create mesmerizing apps

Who This Book Is For

If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book.

What You Will Learn

Write an app that responds to verbal commands

Communicate between devices in the boundaries of the UWP model

Create sounds in the app and place them in a 3D space

Build simple apps that display holograms

Interact with the physical environment while taking physical boundaries into account

In Detail

HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before.

This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform.

You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.

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