HCI in Games

£44.99

HCI in Games

Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings

Educational equipment and technology, computer-aided learning (CAL) Applied computing Computer applications in the social and behavioural sciences Artificial intelligence Computer vision Human–computer interaction

Dinosaur mascot

Collection: Lecture Notes in Computer Science

Language: English

Published by: Springer

Published on: 10th July 2020

Format: LCP-protected ePub

Size: 60 Mb

ISBN: 9783030501648


This book constitutes the refereed proceedings of the Second International Conference on HCI in Games, HCI-Games 2020, held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.*

HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication after a careful reviewing process.

The 38 papers presented in this volume are organized in topical sections named: designing games and gamified interactions; user engagement and game impact; and serious games.

*The conference was held virtually due to the COVID-19 pandemic.

Show moreShow less