Hands-On Unity Game Development

£28.99

Hands-On Unity Game Development

Unlock the power of Unity 2023 and build your dream game

Internet and digital media: arts and performance Games development and programming Programming and scripting languages: general

Authors: Nicolas Alejandro Borromeo, Juan Gabriel Gomila Salas

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Language: English

Published by: De Gruyter

Published on: 14th February 2024

Format: LCP-protected ePub

ISBN: 9781835086117


Unlock game development mastery with Unity 2023! This book takes you from conception to publication, equipping you with the key tools and techniques you need to bring your gaming vision to life.

Key Features

Learn the fundamentals of Unity 2023 and create your dream game

Explore the world of augmented reality (AR) to create captivating mobile games

Propel game performance and player experience to new heights with Data-Oriented Technology Stack (DOTS) insights

Book Description

Take your game development skills to the next level. Dive into the world of game creation confidently by elevating your game development skills. This book is your definitive and practical guide to unlocking the full potential of Unity 2023. Every chapter is designed to empower you to customize your own game, not just replicate what’s in the book. This new edition includes immersive Augmented Reality (AR) experiences and performance optimization with Data-Oriented Technology Stack (DOTS). From Scene Creation to seamless Asset Integration, dive into C# programming and Visual Scripting with step-by-step guidance for beginners. Implement dynamic gameplay elements, including movement, spawning, physics, and health systems. Delve deeper into the magic of Game AI through sensor-driven decision-making with Finite State Machines (FSMs). Elevate your visuals with materials, shaders, textures, and particle systems. Optimize performance with Profiler insights and debug your game for a polished final product. Whether you’re a beginner or a seasoned pro, this book will equip you with the skills needed to bring your game ideas to life.

What you will learn

Build a game that includes gameplay, player and non-player characters, assets, animations, and more

Learn C# and Visual Scripting to customize player movements, the UI, and game physics

Implement Game AI to build a fully functional enemy capable of detecting and attacking

Use Universal Render Pipeline (URP) to create high-quality visuals with Unity

Create win-lose conditions using design patterns such as Singleton and Event Listeners

Implement realistic and dynamic physics simulations with the new Physics System

Who this book is for

Both game and non-game developers looking to migrate or start building 3D games in Unity will find this Unity game development book useful. While you can still follow along without prior programming experience, knowing C# fundamentals will help you make the most of this book.

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