Games and Learning Alliance

£49.99

Games and Learning Alliance

10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings

Information technology: general topics Personal computers Applied computing Computer vision Human–computer interaction

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Collection: Lecture Notes in Computer Science

Language: English

Published by: Springer

Published on: 29th November 2021

Format: LCP-protected ePub

Size: 31 Mb

ISBN: 9783030921828


Conference Details

This book constitutes the refereed proceedings of the 10th International Conference on Games and Learning Alliance, GALA 2021, held in La Spezia, Italy, in December 2021. The 21 full papers and 10 short papers were carefully reviewed and selected from 50 submissions. The papers cover a broad spectrum of topics: Serious Games Applications; Serious Game to Improve Literacy; Technology used for Serious Games; Serious Game Usage; Serious Games Design.

Open Access Chapters

Chapters “Cards and Roles: Co-designing Privacy Serious Games with an Online Role-Playing Boardgame" and “An Authoring Tool to Engage Younger Audiences in the Development of Nature Preservation Games: The G4N Toolkit to Game Design” are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

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