Game Theory for Networks

£31.99

Game Theory for Networks

6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

E-commerce: business aspects Numerical analysis Network hardware Applied computing Computer applications in the social and behavioural sciences Artificial intelligence

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Collection: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

Language: English

Published by: Springer

Published on: 24th November 2016

Format: LCP-protected ePub

Size: 2 Mb

ISBN: 9783319475097


Conference Details

This book constitutes the refereed proceedings of the 6th International Conference on Game Theory for Networks, GameNets 2016, held in Kelowna, Canada, in May 2016.

Content Overview

The 13 papers were carefully selected from 26 submissions and cover topics such as algorithmic game theory, game models and theories, game theories in wireless networks, and design and analysis of economic games.

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