£40.99
Game Testing
Mastering the Art of Quality Assurance in Game Development
An all-encompassing guide to game testing, offering detailed insights into bug reporting, test management, and quality assurance. Perfect for aspiring and experienced game testers.
Key Features
Comprehensive coverage of game-testing methodologies
Practical insights into bug reporting and test management
Focus on advanced techniques like combinatorial and exploratory testing
Book Description
This updated fourth edition is your comprehensive guide to video game testing. Whether you’re a student aspiring to join the industry or a professional honing your skills, this book covers essential aspects of game testing. It explains how testers fit into development and provides practical knowledge of tools, roles, responsibilities, and metrics for game quality. The book guides you through test design and QA methods using real game scenarios and interviews with veteran developers. You’ll learn the basics of game testing, writing bug reports, and defect tracking. The chapters cover exploratory testing, gameplay testing, combinatorial testing, and regression testing. Each chapter includes questions and exercises, suitable for classroom or personal study. Companion files with templates and tutorials for creating combinatorial tables and test flow diagrams are included, forming the basis of a robust QA plan. This edition equips you with the skills to succeed in game testing and contribute effectively to any development team.
What you will learn
Understand your role in game development
Master bug reporting and defect tracking
Explore different phases of game QA
Learn combinatorial and exploratory testing
Apply test flow diagrams and test trees
Implement regression testing and quality measurement
Who this book is for
Ideal for aspiring game testers, quality assurance professionals, and game developers who want to ensure their games meet high standards. No prior experience is required, but a basic understanding of game development is beneficial.