Game Programmer's Guide to Torque

£71.99

Game Programmer's Guide to Torque

Under the Hood of the Torque Game Engine

The Arts Digital animation Games development and programming

Author: Edward F. Maurina

Dinosaur mascot

Language: English

Published by: A K Peters/CRC Press

Published on: 8th March 2006

Format: LCP-protected ePub

ISBN: 9781040178232


Book Overview

The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-step examples, detailed system descriptions, in-depth references, practical tips, tricks, and more that provide readers all they need to understand the Torque Game Engine.

Additional Resources

See the Support page on the author's website for a revision of Chapter 15 (Torque Lighting). Downloadable resources are included with the book.

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