Game Design

£13.99

Game Design

How to Create Video and Tabletop Games, Start to Finish

Encyclopaedias and reference works Hobbies, quizzes and games

Author: Lewis Pulsipher

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Language: English

Published by: McFarland

Published on: 8th August 2012

Format: LCP-protected ePub

Size: 276 pages

ISBN: 9780786491056


Many aspiring game designers have misconceptions about the process involved in creating a game from scratch

believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.

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