Game AI Pro 360: Guide to Movement and Pathfinding

£41.99

Game AI Pro 360: Guide to Movement and Pathfinding

The Arts Information technology: general topics Internet guides and online services Digital animation Games development and programming Computer science

Author: Steve Rabin

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Language: English

Published by: CRC Press

Published on: 10th September 2019

Format: LCP-protected ePub

Size: 37 Mb

ISBN: 9780429619670


Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques.

Key Features

  • Provides real-life case studies of game AI in published commercial games
  • Material by top developers and researchers in Game AI
  • Downloadable demos and/or source code available online

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