Fundamentals of Game Design

£48.99

Fundamentals of Game Design

Games development and programming Hobbies, quizzes and games

Author: Ernest Adams

Dinosaur mascot

Language: English

Published by: New Riders

Published on: 19th December 2013

Format: LCP-protected ePub

Size: 19 Mb

ISBN: 9780133435719


Now in its third edition

the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning.

Additional Resources

This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

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