Critical Gaming: Interactive History and Virtual Heritage

£39.99

Critical Gaming: Interactive History and Virtual Heritage

Library and information sciences / Museology Archaeology

Author: Erik Champion

Dinosaur mascot

Collection: Digital Research in the Arts and Humanities

Language: English

Published by: Routledge

Published on: 9 March 2016

Format: LCP-protected ePub

Size: 5 Mb

ISBN: 9781317157380


Overview

This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging them to extend the field of computer game studies, particularly in their teaching and research in the field of virtual heritage.

Key Topics

By looking at re-occurring issues in the design, playtesting and interface of serious games and game-based learning for cultural heritage and interactive history, this book highlights the importance of visualisation and self-learning in game studies and how this can intersect with digital humanities. It also asks whether such theoretical concepts can be applied to practical learning situations.

Intended Audience

It will be of particular interest to those who wish to investigate how games and virtual environments can be used in teaching and research to critique issues and topics in the humanities, particularly in virtual heritage and interactive history.

Show moreShow less